Magnet

Race to the far corner.

Every stone moves exactly as many squares as it has neighbours — friend or foe. Crowd together to travel far, stand alone and stand still.

Starts top-left, wins by reaching the bottom-right corner.

Starts bottom-right, wins by reaching the top-left corner.

Scoreboard

Player 1 to f1
Player 2 to a6

How Magnet works

Tip: range comes from company. Stones that spread out slow down and freeze, so keep a cluster moving and starve your opponent's stones of neighbours instead.

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